Yanny Cheng

Software Engineer at Spark Unlimited

I worked with Joe at Spark since 2012. He is the go-to designer for the team for any Unreal/Kismet technical questions. Joe can do all the amazing tricks in Unreal, and happy to teach others how to use Unreal. Joe takes ownership on his work, he tests, maintains, and optimizes his scripts. I really enjoyed working with Joe.

Yanny worked directly with Joe at Spark Unlimited

Ninja Gaiden Z: Yaiba

New IP spinoff for Ninja Gaiden franchise, developed using Unreal Engine 3