Tyler Parsons

Senior Sound Designer at Respawn Entertainment

Simply put, Joe is a fantastic colleague to work with and an asset to any team he joins. I worked directly with Joe on two titles at EALA, and his design skill and passion for great gamemaking were evident in every interaction we had. Joe is an excellent communicator of "tone" or mood when it comes to his game levels, a fact which greatly simplified the process of my designing the sounds to complement his work. I sincerely hope to get the chance to work with Joe on future projects at EALA or elsewhere.

Tyler worked directly with Joe at Electronic Arts

Command & Conquer: Tiberium

Hybrid RTS/FPS Squad Shooter developed using Unreal Engine 3

Medal of Honor: Airborne

The final installation in Medal of Honor's WW2 era, using Unreal Engine 3