Ryan Heaton

Lead Level Designer at Gearbox Software

Joe DiDonato is great game developer and a very creative designer with an imagination that has the ability go outside of the box and beyond. He is a solid professional who studies his craft and is also a hardcore gamer. Joe believes being a gamer and developer is a lifestyle and not just a job, he is very passionate about his work and strives to make game quality the top priority. He is an excellent level builder, an Unreal 3 expert, and also has expert level scripting skills. I would be happy to work with Joe again in the future and he would be a great addition to any team.

Ryan managed Joe at Electronic Arts

Command & Conquer: Tiberium

Hybrid RTS/FPS Squad Shooter developed using Unreal Engine 3

Medal of Honor: Airborne

The final installation in Medal of Honor's WW2 era, using Unreal Engine 3